Sangam: A Confluence of Knowledge Streams

neXtream: a multi-device, social approach to video content consumption

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dc.contributor Massachusetts Institute of Technology. Media Laboratory
dc.contributor Massachusetts Institute of Technology. Research Laboratory of Electronics
dc.contributor Montpetit, Marie-Jose
dc.contributor Montpetit, Marie-Jose
dc.contributor Martin, Reed
dc.contributor Santos, Ana Luisa
dc.contributor Shafran, Mike
dc.contributor Holtzman, Henry N.
dc.contributor Montpetit, Marie-Jose
dc.creator Montpetit, Marie-Jose
dc.creator Martin, Reed
dc.creator Santos, Ana Luisa
dc.creator Shafran, Mike
dc.creator Holtzman, Henry N.
dc.creator Montpetit, Marie-Jose
dc.date 2011-04-14T14:32:09Z
dc.date 2011-04-14T14:32:09Z
dc.date 2010-02
dc.date 2010-01
dc.date.accessioned 2023-03-01T18:09:19Z
dc.date.available 2023-03-01T18:09:19Z
dc.identifier 978-1-4244-5175-3
dc.identifier INSPEC Accession Number: 11154155
dc.identifier http://hdl.handle.net/1721.1/62200
dc.identifier Martin, R. et al. “neXtream: A Multi-Device, Social Approach to Video Content Consumption.” Consumer Communications and Networking Conference (CCNC), 2010 7th IEEE. 2010. 1-5. ©2010 IEEE.
dc.identifier https://orcid.org/0000-0002-9303-3658
dc.identifier.uri http://localhost:8080/xmlui/handle/CUHPOERS/278957
dc.description Video content has become available on an increasingly diverse set of devices and from an ever growing number of sources, creating a vast amount of choice for viewers. At the same time, the varying methods of viewing, interacting with, and sharing content have diverged. This paper introduces neXtream, a new approach to delivering video by integrating multiple devices, content sources, and social networks. This concept is developed following research in social television and converged applications, providing both personalization features and social interaction. NeXtream delivers video by dynamically generating streams of video customized to a viewer, while facilitating a common dialog between users around the content, creating both a user- and community-centric viewing experience. NeXtream integrates smartphones, PCs, and TVs to deliver video content to viewers. The paper presents the system concept, theory, and architecture, and describes the developed prototype.
dc.format application/pdf
dc.language en_US
dc.publisher Institute of Electrical and Electronics Engineers
dc.relation http://dx.doi.org/10.1109/CCNC.2010.5421599
dc.relation 7th IEEE Consumer Communications and Networking Conference (CCNC), 2010
dc.rights Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.
dc.source IEEE
dc.title neXtream: a multi-device, social approach to video content consumption
dc.type Article
dc.type http://purl.org/eprint/type/ConferencePaper


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